- Official Size Vinyl Tetherball
- 108'' Rope with Attachment Clip
- 1'' Round Telescopic Steel Pole
- Pole Adjusts to 7ft, 8ft and 9ft
- Inflating Pump and Needle
- Convenient Carry/Storage Bag
Model #: 1-1-21-998
Prices subject to change without notice.
To order a replacement part, please visit our Replacement Parts website.
For additional assitance, please call us toll-free at (800) 526-0244 Monday through Friday between the hours of 9:00 a.m. and 5:00 p.m. E.S.T.
COURT
A circle 20 feet in diameter divided into two playing zones as per diagram. NOTE: dividing circle in degrees draw straight line between 60° and 240° also between 120° and 300°. By clock dial the correspond between 2 and 8 o'clock and between 4 and 10 o'clock.
PLAY
The player who serves first is chosen by lot. after the first game the winner serves first. One player stands in each court. The server starts the game by tossing the ball into the air and striking it any direction, the opponent may not strike the ball until it passes on its second swing around the pole. As the ball travels, each player tries to hit it in and effort to wind the rope completely around the pole. The player who first winds the rope completely around the pole in the direction if his play, wins the game. During the game each player must remain in hid own playing zone.
FOULS
1. Hitting the ball with nay part of the body other than the hands or forearms.
2. Stopping continuous play by holding or catching the ball.
3. Touching the pole with any part of the body.
4. Interfering with the progress of the game by hitting the rope.
5. Playing the ball while standing outside of the playing zone.
PENALTY
A player who commits any if the fouls listed above forfeits the game to his opponents. Play stops immediately after a foul has been committed.
SCORING
The game is won by the player who last winds the rope completely around the pole or by forfeit because of a foul committed by his opponent. A set consists of four games won.
A circle 20 feet in diameter divided into two playing zones as per diagram. NOTE: dividing circle in degrees draw straight line between 60° and 240° also between 120° and 300°. By clock dial the correspond between 2 and 8 o'clock and between 4 and 10 o'clock.
PLAY
The player who serves first is chosen by lot. after the first game the winner serves first. One player stands in each court. The server starts the game by tossing the ball into the air and striking it any direction, the opponent may not strike the ball until it passes on its second swing around the pole. As the ball travels, each player tries to hit it in and effort to wind the rope completely around the pole. The player who first winds the rope completely around the pole in the direction if his play, wins the game. During the game each player must remain in hid own playing zone.
FOULS
1. Hitting the ball with nay part of the body other than the hands or forearms.
2. Stopping continuous play by holding or catching the ball.
3. Touching the pole with any part of the body.
4. Interfering with the progress of the game by hitting the rope.
5. Playing the ball while standing outside of the playing zone.
PENALTY
A player who commits any if the fouls listed above forfeits the game to his opponents. Play stops immediately after a foul has been committed.
SCORING
The game is won by the player who last winds the rope completely around the pole or by forfeit because of a foul committed by his opponent. A set consists of four games won.
To find your instruction manual, please visit our Instruction Manuals website.


